A way to set up an ambient light source that uniformly lights up the scene without creating any shadows or reflections. It will generate ambient occlusion shadowing, however. Think of it like Unreal's Sky Light minus the reflections.
Settings provided could include color and intensity.
This will allow for creating lighting neutral scenes that can then be lit in a VTT.
Open
Feature Requests
effects
Almost 4 years ago

Vangelis Kalaitzis
Get notified by email when there are changes.
Open
Feature Requests
effects
Almost 4 years ago

Vangelis Kalaitzis
Get notified by email when there are changes.