Village / Town / City / World generation
a generator for creating bigger cities, with integration to go into rooms/buildings

Sesu Uisu Almost 4 years ago
Feature Requests
Village / Town / City / World generation
a generator for creating bigger cities, with integration to go into rooms/buildings

Sesu Uisu Almost 4 years ago
Feature Requests
Secret doors
Make it possible that all doors can become secret. So, if the "box" is checked, one or both sides of the door looks like the wall it is made from. That way it is possible to have stone secret doors as well (it is fantasy after all..)

whytee Over 3 years ago
wall
Feature Requests
Secret doors
Make it possible that all doors can become secret. So, if the "box" is checked, one or both sides of the door looks like the wall it is made from. That way it is possible to have stone secret doors as well (it is fantasy after all..)

whytee Over 3 years ago
wall
Feature Requests
Planned
Weather effects
Rain, snow, mist and other weather effects to add atmosphere to your map.

Aerynus - Lead Developer Almost 4 years ago
effects
Feature Requests
Planned
Weather effects
Rain, snow, mist and other weather effects to add atmosphere to your map.

Aerynus - Lead Developer Almost 4 years ago
effects
Feature Requests
Planned
High seas theme (stretch goal)
Sea terrain, customizable ships, seafaring/pirate-themed objects, β¦

Aerynus - Lead Developer Almost 4 years ago
terrain
Theme Suggestions
Planned
High seas theme (stretch goal)
Sea terrain, customizable ships, seafaring/pirate-themed objects, β¦

Aerynus - Lead Developer Almost 4 years ago
terrain
Theme Suggestions
Planned
"Instant Dungeon" button (stretch goal)
A button that generates a dungeon for you with the click of one button.

Aerynus - Lead Developer Almost 4 years ago
qol
Feature Requests
Planned
"Instant Dungeon" button (stretch goal)
A button that generates a dungeon for you with the click of one button.

Aerynus - Lead Developer Almost 4 years ago
qol
Feature Requests
Planned
Fog of (Not) War
I just had a good idea, but I don't know how feasible it is: a "Fog of War" setting so you can share your screen in games and use the animated, 3D map as a kind of guide for non-combat situations. For instance, if you want to show off a house to the party, but want it to be kept a secret until the reveal. The way this worked in my head is, it blurs walled rooms, until doors are opened to that room. This could also work in conjunction with roofing, using that to mask the rooms if it's a top floor. This came to me while I was showing off a building the party had made in Dungeon Alchemist and was trying to reveal it to them piece by piece. I basically zoomed in as much as possible to almost make it 1st Person, then opened doors and walked about the house, but a Fog setting could make reveals even more dramatic.

Anonymous Almost 4 years ago
vtt
Feature Requests
Planned
Fog of (Not) War
I just had a good idea, but I don't know how feasible it is: a "Fog of War" setting so you can share your screen in games and use the animated, 3D map as a kind of guide for non-combat situations. For instance, if you want to show off a house to the party, but want it to be kept a secret until the reveal. The way this worked in my head is, it blurs walled rooms, until doors are opened to that room. This could also work in conjunction with roofing, using that to mask the rooms if it's a top floor. This came to me while I was showing off a building the party had made in Dungeon Alchemist and was trying to reveal it to them piece by piece. I basically zoomed in as much as possible to almost make it 1st Person, then opened doors and walked about the house, but a Fog setting could make reveals even more dramatic.

Anonymous Almost 4 years ago
vtt
Feature Requests
Swamp/Coastal/Bayou/Marsh Theme
Houses on stilts, floating cities, fishing huts over the water, buildings made of Salt Hay and reeds. Muddy water, sugar cane, rice paddies, reeds, Mangrove Trees and Bald Cypress trees with spanish moss, wetland grasses and sedges, water in colours of greens and browns, sandbars.

Remy Martyn Almost 4 years ago
terrain
Theme Suggestions
Swamp/Coastal/Bayou/Marsh Theme
Houses on stilts, floating cities, fishing huts over the water, buildings made of Salt Hay and reeds. Muddy water, sugar cane, rice paddies, reeds, Mangrove Trees and Bald Cypress trees with spanish moss, wetland grasses and sedges, water in colours of greens and browns, sandbars.

Remy Martyn Almost 4 years ago
terrain
Theme Suggestions
Duplicate Room
A copy and paste option for rooms, where the walls, floors, and items are all copied, then the new version can be adjusted as necessary. Useful for any building with similar rooms (barracks, inns, etc) or for when you realized you built exactly what you wanted, but in the wrong part of the map.

May Almost 4 years ago
qol
Feature Requests
Duplicate Room
A copy and paste option for rooms, where the walls, floors, and items are all copied, then the new version can be adjusted as necessary. Useful for any building with similar rooms (barracks, inns, etc) or for when you realized you built exactly what you wanted, but in the wrong part of the map.

May Almost 4 years ago
qol
Feature Requests
In Progress
Object Rotation
As the title says, It would be nice to 3D rotate Objects, for example, make it seem like crystals grow out of walls or Books are Vertically floating or have something on an angle as in Crooked Currently, you have to have a separate object for Horizontal and Vertical items and that is if you can find both "states" for the object in question For example: building a Book-case Library Dome is impossible at the moment (unless you want it to look weird) Or posing a Pitcher in the Hands of an NPC-Model to indicate "Pouring"

Unknown Ethereal About 2 years ago
Feature Requests
In Progress
Object Rotation
As the title says, It would be nice to 3D rotate Objects, for example, make it seem like crystals grow out of walls or Books are Vertically floating or have something on an angle as in Crooked Currently, you have to have a separate object for Horizontal and Vertical items and that is if you can find both "states" for the object in question For example: building a Book-case Library Dome is impossible at the moment (unless you want it to look weird) Or posing a Pitcher in the Hands of an NPC-Model to indicate "Pouring"

Unknown Ethereal About 2 years ago
Feature Requests
"Seasons" slider
Adjust environment details to suggest a season. Fall leaves, snow, etc. This could be a slider in the environment settings, and/or an option during map generation. Maybe it could be disabled for more fine control over natural object appearance.

TesseractLabs Almost 4 years ago
terrain
Feature Requests
"Seasons" slider
Adjust environment details to suggest a season. Fall leaves, snow, etc. This could be a slider in the environment settings, and/or an option during map generation. Maybe it could be disabled for more fine control over natural object appearance.

TesseractLabs Almost 4 years ago
terrain
Feature Requests
Planned
Mirror / Flip object
I would love to see a feature to flip the orientation of an object in addition to rotating it. I wanted to try and make a grand stairway to a second floor and the closest thing I could think of would be to use 2 of the corner staircases side by side but I need them both to turn away from each other which doesn't seem like an option unfortunately.

Travis Owens Over 3 years ago
fun-with-objects
Feature Requests
Planned
Mirror / Flip object
I would love to see a feature to flip the orientation of an object in addition to rotating it. I wanted to try and make a grand stairway to a second floor and the closest thing I could think of would be to use 2 of the corner staircases side by side but I need them both to turn away from each other which doesn't seem like an option unfortunately.

Travis Owens Over 3 years ago
fun-with-objects
Feature Requests
Fantasy cultural theme
Elven - Drow, Orcs, Goblins, Dwarven, Gnomish, Catpeople (eg. Elven architecture/furniture, tree top house (Lothlorien), Orcish crafthuts, β¦ )

Sesu Uisu Almost 4 years ago
theme
Theme Suggestions
Fantasy cultural theme
Elven - Drow, Orcs, Goblins, Dwarven, Gnomish, Catpeople (eg. Elven architecture/furniture, tree top house (Lothlorien), Orcish crafthuts, β¦ )

Sesu Uisu Almost 4 years ago
theme
Theme Suggestions
Planned
Water worlds (stretch goal)
customizable water, waterfalls, modular bridges, water plants, β¦

Aerynus - Lead Developer Almost 4 years ago
terrain
Theme Suggestions
Planned
Water worlds (stretch goal)
customizable water, waterfalls, modular bridges, water plants, β¦

Aerynus - Lead Developer Almost 4 years ago
terrain
Theme Suggestions
Underdark
Deeper and darker than any cave, and filled with unnatural flora, minerals, and architecture from common Underdark styles, from the spider-themed Drow, to the cruel Duergar, and even the alien and organic structures of the Mind Flayers.

Inkblooded βInkheartβ Almost 4 years ago
theme
Theme Suggestions
Underdark
Deeper and darker than any cave, and filled with unnatural flora, minerals, and architecture from common Underdark styles, from the spider-themed Drow, to the cruel Duergar, and even the alien and organic structures of the Mind Flayers.

Inkblooded βInkheartβ Almost 4 years ago
theme
Theme Suggestions
Doors set off center of grid.
If you have a two square hallway and want a door in the center of the end of the hallway it would have to be placed halfway between two squares.

Jeramy Booth Over 3 years ago
wall
Feature Requests
Doors set off center of grid.
If you have a two square hallway and want a door in the center of the end of the hallway it would have to be placed halfway between two squares.

Jeramy Booth Over 3 years ago
wall
Feature Requests
Better Roads and Path options including wagon tracks
To allow you to create an outdoors map that contains either a road, a path or even wagon tracks. For example you can create a clearing but you can't create the path leading there.

Anonymous Almost 4 years ago
brush
Object Suggestions
Better Roads and Path options including wagon tracks
To allow you to create an outdoors map that contains either a road, a path or even wagon tracks. For example you can create a clearing but you can't create the path leading there.

Anonymous Almost 4 years ago
brush
Object Suggestions