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Display map in a separate monitor for players and livestreaming

This feature allows you to open a second window displaying the map without any of the editing UI and dragging it to a second monitor. This would let you play your maps directly in Dungeon Alchemist in scenarios where the players are playing on a table with a built-in display or screensharing, as the DM would be able to edit the map in real-time on their screen and project the results to a separate window specifically meant for players.

Optionally, could go a step further and also allow for a third window, where maybe you could have a POV or cinematic camera view that would follow behind the players.

As an example, here’s my planned use case:

  • My setup involves a table with a built-in display, my laptop behind the DM screen and a projector pointing at a white wall where I typically have an ambience video playing, representing the general area my players are in.

  • With this feature, I could:

    • Have Dungeon Alchemist running on my laptop with all the editing UI as we all currently know it, allowing me to edit the map in real-time (adding animated fire if someone sets something ablaze, moving tokens directly in Dungeon Alchemist, pan around the map as my players traverse through it, etc);

    • Have the second window on my table’s built-in display showing the map without any of the editing UI, meant specifically for the players to see where they are. Everything else still shows normally, such as animated effects/landscape, tokens, etc. As I edit the map on my laptop, the map on this second window updates accordingly or alternatively, we could have an option to only update the map shown to players once the DM hits an ‘Apply Changes’ button on his end;

    • Have the third window on my projector, where I could toggle a POV/Cinematic Camera that I’d control to follow the characters and show them a more immersive view of the areas and battles around them (so there’s not exclusively a top-down view, this is really just for flavor);

      • Of course, these extra windows could be used for other purposes but these are just what I would like to use them for.

      • Each window could have its own View Mode (Free-Camera 3D, Ortographic, Top-Down with 3D) and its own Fog of War toggle (as I saw this is a planned feature). This facilitates the DM editing the map using the Free-Camera mode, while the players still only see a top-down view during that process.

This feature would also be great for livestreaming, as you could set different sources on OBS for each of the windows and switch between showing the top-down map and a free-camera, providing a more cinematic viewing experience.

Would absolutely love seeing something like this and I think it’d bring more versatility to how DMs could use Dungeon Alchemist!

This request was merged into another request

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