Elevation: Set Max Height/Max depth
Being able to control the maximum height and maximum depth using the terrain tool would be a significant QoL improvement to better control elevation changes on a map.
Creating elevation changes using rooms (without walls and floors, etc.) gives that level of control (make a ravine exactly -1.5, and hills exactly 2.3, then smooth and adjust everything down from there), but this creates blocky, inorganic-looking elevation changes.
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