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Feature suggestion: second-screen projection mode

Dear Dungeon Alchemist team,

It is possible that a suggestion like this already exists, but I would still like to share it in case it can be useful.

First of all, thank you for the excellent work you are doing with Dungeon Alchemist. It’s a tool I use frequently to prepare my sessions, and it is incredibly useful and inspiring.

I would like to share an idea that could bring additional value to those of us who use Dungeon Alchemist during in-person or hybrid sessions. The proposal is to integrate a feature that allows projecting the generated map onto a second screen, similar to how Arkenforge works. This would help avoid the exporting process and allow real-time adjustments during the session.

Some characteristics that would be especially useful within this feature include:

  • Projection of the map onto a second screen without the grid or canvas accidentally moving.

  • Player mode, with tools such as:

    • Fog of war

    • Notifications or markers

  • Independent grid scaling on the player screen.

  • Camera/view lock on the player screen to prevent unwanted panning.

I believe that such a feature would make Dungeon Alchemist an even more complete tool for Dungeon Masters and session facilitators, especially for those who want to use the software directly during live games.

Thank you for your time and for considering this suggestion. If you need additional details or would like feedback from a user’s perspective, I would be happy to help.

Sincerely,
Aitor.

This request was merged into another request

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