Hide a room or item - make it invisible until game master reveals it
This would be a great feature, we are playing with a map shared on a screen, we base a lot of ''perception'' rolls, based on which you can find additional objects, secret rooms, quest items and all sorts of hidden stuff. If I show a map where people can quickly figure out the content just based on shape and visible rooms in the distance, makes no sense - they shouldn't know what's in there until they reveal it.
It makes exploration a completely different experience!
Status: Closed
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