I noticed that when exporting to Foundry, rocks, trees, and other objects added to the scene (especially larger ones) don't hide sight lines.
I think a notion of object height to determine whether it blocks sight lines would be very useful, for example, in encounter maps where a tree or rock can hide a creature.
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7 months ago

Hervé DEBLOCK
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Open
Object Suggestions
7 months ago

Hervé DEBLOCK
Get notified by email when there are changes.