Need to build a room into the side of a hill….
So a door on one side of the room is 'outside/above ground' and a door on the opposite of the room is 'underground' but at the same level… Think Petra!
Currently, if you build 'too far' into a hillside the program simply excavates the dirt….
If this is already in the roadmap… I would apricate knowing where it is, so i can upvote it.
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Feature Requests
About 1 year ago

William Smyk
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Open
Feature Requests
About 1 year ago

William Smyk
Get notified by email when there are changes.