Object Rotation Subfeature - "Physics" placement
With the new rotation tool coming, we can finally rotate objects into any position we need. The way they pivot on a point as show in demos is very cool.
To speed up the process of placing items at angles against uneven surfaces, a button for “Rest on largest face” (or something more elegantly named).
The function would be simple - when pressed, the object would rotate to align naturally with the terrain/building. For example, on a hill, instead of a crate sitting upright on it’s corner, pressing the button would rotate the crate so that the largest surface area that can touch the ground, does.
Probably an insane and unnecessary idea, but definitely a QOL feature that would speed up building by an incredible amount.
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