Terrain Elements (Rocks, Trees, etc) that map to VTT walls/sight/sound blocking

When using terrain like forests or rocks it looks great cosmetically but then I find myself needing to manually add things like terrain walls for tree trunks and rocks. This is to create cover and sight lines that make sense for the generated terrain.

I think it should be easy to upgrade Foundry VTT to as an example find the center point of each tree it generated on the map and create a tree trunk terrain wall during export.

Larger things like bushes could use elements to block sight too depending on the VTT. Most of these VTT's already have this support, and it just needs the algorithm to build these details into the export files.

Upvoters
Status

Open

Board

Feature Requests

Date

About 2 years ago

Author

Jayson Mendoza

Subscribe to post

Get notified by email when there are changes.