Use any terrain option with any floor / room options, including painting terrain.

We could really use the restrictions on the paint terrain and raise / lower being usable inside rooms. Or the ability to ‘unlock’ a room so that the objects are no longer tethered together as a room for most customized editing.

I’ll give an example in my recent mapmaking. I had an estate that needed a tunnel ripped into the floor from a large creature burrowing. I wanted to simple paint brush some dirt in the room, and adjust the floor tiles. I couldn’t paint dirt inside an interior of a room, only to make walkways outside the building. I ended up needing to custom make the hole using tiles, and it looked pretty bad. Had I been able to use the terrain editor inside I could have gotten what I wanted.

I’d like it if all editing tools had an option to unlock their usage inside every layer of the map. If I want a deep lake inside a nature made estate… why do I need to create a ‘void’ room interior to do it? Why can’t I just edit it into an existing room?

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Upvoters
Status

Open

Board

Feature Requests

Tags

qol

Date

2 months ago

Author

raibert

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