Use Dungeon Alchemist as Foundry VTT Render Engine
The animations in Dungeon Alchemist are amazing - just something as simple as a door being opened is something that I, quite plainly, want to have at my table. Today, I have Foundry VTT's symbols for "door" and "open door" on top of Dungeon Alchemist's static closed door.
While I realize it would take quite a bit of integration effort both from Foundry VTT and from Dungeon Alchemist, I'd still like to suggest the ability to have Dungeon Alchemist be an underlying render engine to Foundry VTT's scenes. Seeing Dungeon Alchemist do its magic in how scenes look on command from Foundry would be absolutely magical.
This can safely be a stretch goal or a costs-extra feature.
Comments1
Douglas Terbush
Aug 1
If Dungeon Alchemist could either:
1.) Create a new VTT product with REST API integration built in to work with existing VTT’s
2.) Create their own VTT and sign marketing agreements (heavy risk)
The concept is great, but if we could have people download the models, run them and be able to move their tokens and use their abilities in the 3D maps, you’d have a complete product. The stickiness and the maps would make it the dominant product then.
Create and open API, integrate with one of the VTT’s and figure out how to make it work. If you have to, create a separate program to run the 3D maps + the VTT, and I’d be happy to pay for it. To mitigate risk, if you could work with one of the VTT’s and set it up, that VTT would quickly gain sales as would you.